Port variant | standard |
Summary | Cross-platform multimedia development API |
BROKEN | |
Package version | 1.2.15_2 |
Homepage | http://www.libsdl.org/ |
Keywords | devel |
Maintainer | nobody |
License | LGPL21+ |
Other variants | There are no other variants. |
Ravenports | Buildsheet | History |
Ravensource | Port Directory | History |
Last modified | 05 AUG 2024, 22:18:31 UTC |
Port created | 19 JUN 2017, 21:55:19 UTC |
complete | This is the sdl1-standard metapackage. It pulls in all subpackages of sdl1-standard. |
primary | The SDL library (series 1) is designed to make it easy to write games that run on UNIX, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. This is a fairly low level API, but using this, completely portable applications can be written with a great deal of flexibility. |
docs | This is the documents subpackage of the sdl1-standard port. |
examples | This is the examples subpackage of the sdl1-standard port. |
man | This is the man page subpackage of the sdl1-standard port. |
dev | This is the developer subpackage of the sdl1-standard port. It may contain headers, pc files, static and PIC libraries and SO links. |
main | http://www.libsdl.org/release/ mirror://SF/libsdl/SDL/1.2.15 |
dosbox:standard | X86 PC emulator with built-in DOS |
libvisual:standard | Abstraction library between apps and visual plugin |
sdl1_image:standard | Load images of various formats as SDL surfaces |
sdl1_mixer:standard | SDL multi-channel audio mixer library |
sdl1_net:standard | SDL cross-platform networking library |
sdl1_sound:standard | SDL audio library/player for popular formats |
sdl1_ttf:standard | SDL1 TrueType font rendering library |
sdl_gnat:standard | Ada thin bindings for SDL (GPLv3) |
smpeg:standard | SDL MPEG video/audio player and library |
sparforte:standard | Shell and scripting for mission-critical projects |
zziplib:standard | Provide transparent read access to zipped data |